______ _____ _____ _____ _____ _____ __ _____ ______ _) _Y _Y _Y _Y _Y _Y__Y_ _Y (_ \_ |_\_ | \_ l_\_ l_\_ | \_ `-\_ / | \_ | _/ | l | | | | | | |--, | / | | | l__ l_____l__|2Fl__| l_____l__ l_/l_____l__| | `--' `--' `--' ascender.067 demo by corrosion -- credits [domin8r]-[3d/design/textures] [griffin]-[code] [tatar]-[code] [phase]-[music] [asarhad]-[graphics/textures] [paran0id]-[whitenoise anim] -- info archive you unpacked contains our latest piece of realtime generated programmed computer audio/visual sensation first presented on 17-feb-2001 in city of novi sad. the crowd suprisingly liked it. you may happen to like it too. demo runs in any screenmode selectable from your card offerings, autodetects 32/24/16 bit depth, and additionally offers switch to run in window mode and in low memory mode with reduced texture and graphics quality trying to avoid swapping on machines with only 64MB of ram. demo uses bass player v0.8a and intel jpeg lib v1.5. recommended system for pleasant viewing means win9x or later machine with 128MB ram and as much processing power you can get. more power means more resolution means more fun. right? ;))) domin8r///corrosion 27-feb-2001 corrosion@yubc.net www.crsn.com